18 #ifndef PLAYER_IMAGE_H 19 #define PLAYER_IMAGE_H 35 #endif // PLAYER_IMAGE_H ~PlayerImage()
Definition: PlayerImage.cpp:76
void reload() override
Definition: PlayerImage.cpp:81
#define GINGA_NAMESPACE_END
Definition: aux-ginga.h:62
PlayerImage(Formatter *, const string &, const string &)
Definition: PlayerImage.cpp:70
#define GINGA_NAMESPACE_BEGIN
Definition: aux-ginga.h:61
Definition: PlayerImage.h:25