23 #if defined WITH_NCLUA && WITH_NCLUA 34 void start ()
override;
35 void stop ()
override;
36 void pause ()
override;
38 void redraw (cairo_t *)
override;
43 const string &)
override;
57 #endif // PLAYER_LUA_H void pause() override
Definition: PlayerLua.cpp:97
void pwdSave()
Definition: PlayerLua.cpp:203
ncluaw_t * _nw
Definition: PlayerLua.h:45
void redraw(cairo_t *) override
Definition: PlayerLua.cpp:118
string _pwd
Definition: PlayerLua.h:47
#define GINGA_NAMESPACE_END
Definition: aux-ginga.h:62
void start() override
Definition: PlayerLua.cpp:54
virtual bool doSetProperty(PlayerProperty, const string &, const string &) override
Definition: PlayerLua.cpp:159
#define GINGA_NAMESPACE_BEGIN
Definition: aux-ginga.h:61
string _saved_pwd
Definition: PlayerLua.h:48
void pwdRestore()
Definition: PlayerLua.cpp:209
Definition: PlayerLua.h:29
void resume() override
Definition: PlayerLua.cpp:104
PlayerLua(Formatter *, const string &, const string &)
Definition: PlayerLua.cpp:41
void sendKeyEvent(const string &, bool) override
Definition: PlayerLua.cpp:111
PlayerProperty
Definition: Player.h:37
GdkRectangle Rect
Definition: aux-ginga.h:114
~PlayerLua()
Definition: PlayerLua.cpp:49
Rect _init_rect
Definition: PlayerLua.h:46
void stop() override
Definition: PlayerLua.cpp:75