|
| PlayerAnimator (Formatter *, Time *) |
|
void | clear () |
|
void | schedule (const string &, const string &, const string &, Time) |
|
void | update (Rect *, Color *, guint8 *, list< int > *) |
|
void | setTransitionProperties (const string &, const string &) |
|
void | scheduleTransition (const string &, Rect *, Color *, guint8 *, list< int > *) |
|
|
void | doSchedule (const string &, const string &, const string &, Time) |
|
void | updateSchedule (AnimInfo *, const string &, const string &, const string &, Time) |
|
The documentation for this class was generated from the following files: